![]() But a sinister omen hangs in the sky: The Skull Kid has taken control of the moon, and he intends to crash it into Termina within three days. Link soon discovers that he has fallen into the parallel world of Termina, the residents of which are preparing for the annual Carnival of Time. Link chases after the trio, but falls down a rabbit hole of sorts and is transformed into a Deku Scrub by the mischievous Skull Kid. ![]() As he wanders through a mysterious forest on his trusty horse, Epona, he is mugged by a masked Skull Kid and his two Fairy Companions, who steal Epona and the Ocarina of Time before fleeing. Some movements are very helpful if performed while Z-Targeting -īut you can pull them off at any time you wish.After the end of Ocarina of Time, Link embarks on a personal quest to reunite with a lost friend. Sword starts to sparkle, it's easier to perform the spinĪttack, but swirling the Control Stick then pressing B is a If you press and hold B then release it when Link's The spin attack is helpful when Link is closely surround-Įd by enemies- or precious, gem-and-potion-hiding When you hit the B Button three times in a row, Link will per-įorm a combination of sorts, slashing in several directions and One or two, you won’t last long in battle and you’ll waste time outside of battle There are many ways to attack with Link’s sword- if you stick to just The B Button controls Link’s sword attacks, sometimes with the help of the Z Button and the direction you'd like to throw it while pressing A again. Push the Control Stick forward to push, and away to pull. When you need to throw an object, grab it with A, then push the Control Stick in Use A to grab larger objects, which can't be held aloft but can be pushed or pulled. ![]() When you are near characters, you When you're standing right next toĬan speak to them by pressing A. Same button to speak, throw, push, open, climb and check things, but itīecomes very clear when each of the actions is available to you. It might seem confusing to learn that you use the Of the screen that displays the action or actions you can accomplish with The A Button is the action button, and you’ll notice a blue icon at the top This is especially good when Link needs to sneak around. Press and hold Z, then push the Control Stick in any direction to make Link walk To push the Control Stick slightly in the There are a few things to remember about the Controlīut when caution is called for, it's best Push it, whether he’s swimming, running or walking. The Control Stick moves Link in whatever direction you You canĪssign items to C Buttons, check ocarina songs, view maps, select masksĪnd much more from the four menus that appear when the game is paused. Press Start to pause the game and enter the various menus. Link's perspective while he stands in one place. Other times, top C allows you to see things from Screen, you can talk to her by pressing top C. When Tati's name appears in the top right of the Someīuttons are used in conjunction with each other - the Z Button is often partnered Only the Control Pad is left out of the control scheme. Always quick to react, Linkįorced to cope with his strange, new form, Link theĭeku Scrub must also deal with his newly forged allianceĪlmost every button on the Controller is used to manage some aspect of LinksĪction or abilities. Regains consciousness, he awakens to find Epona and Gallops his horse, Epona, out of Hyrule and intoĪn uncharted region of the Lost Woods. Skull Kid, and the three of them ambush Link as he The two fairies are the accomplices of the devilish LinKJHAS OHLY 72 HOURS TO PRJVEHT DISASTER^ In A PARALLEL WORJ,D, LinKJTl.UST STOP THE Full text of " Nintendo Player's Guide (N64) Legend of Zelda, The Majora's Mask"
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