![]() When Red transforms into Alkaiser he can start learning superhero attacks by wielding his Ray Sword. Fei-On, Liza, and Red have the best odds of quickly improving on most martial arts. Good candidate moves include Kick, Chop, Slide, and Tumble. Martial Arts are learned in the same way as sword and katana: use simpler attacks to get the most verity, or high-end attacks to get only some specific powerful moves. Gen and Roufas have the highest probability to learn katana attacks. Katana attacks themselves can teach some sword arts, so it may be helpful to first master swords before moving into katanas. ![]() There are only six katana moves at first learned by making a basic attack (sword arts with a katana will only grant other sword arts). Katanas can use all swords arts, but to find specific katana arts a character must be wielding one. For example, Gen is an undisputed swordmaster, while Lute will always have a tough time. Most importantly, certain characters have different probabilities of learning specific attacks. Conversely, expensive WP attacks will only grant a small list of other powerful sword arts. Early and cheap skills like Double Vertical and Knee Split have a wide variety of skills they can unlock (even if the odds are low). Glimmering will sometimes have increased rates when at least six physical arts and no magic are allocated, yielding a Mastery crown.Įach sword swing has a chance of teaching a new skill (some require wielding two swords). For sword/katana/martial/dodge moves characters need to have an empty art slot this is not necessary for guns and magic. There is a higher chance to gain techniques when fighting tougher enemies, especially bosses. Humans use the Glimmer system which allows them to learn arts during combat.
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